Cyber Futurist Antiquity
Exploring modalities of past and future, essences existing via synergy of ancient and cyber.
This animation series presents various sentient biomorphic essences that exist in liminal spaces untethered to a specific time and place - rather their amalgamation. The cyber world is always demanding for information to be compressed condensed, optimized. Here, the past is condensed and regurgitated.
The attempt to more closely leverage 3D animations to my personal interests has its difficulties, as inherently the 3D animation medium is cyber-centric and has no noble provenance that traditional tangible objects’ possess. Free floating pixels in a technological void. This added layer of meaning can often add a tacky, corny patina to digital work. The tension caused by the bifurcating pursuits has been a catalyst to reimagine the role of 3D work. Unlike many mediums, its aesthetic domain has inherently been tethered to consumerism and promoting products by means of recreating them, which inherently robs the work of a certain independence and noblility.
My interests have never lied in the shiny and the new. Antiquities of various sorts have always had a strong hold on me. Cave drawings, petroglyphs, antiques, artworks, unusual eccentric trinkets and tchotchkies. Things that were made by hands that have stories, things that inherently represent condensed history, things with anthropological significance.